Twice Upon a Time
(1983)
PG | 74 mins | Comedy, Fantasy | 5 August 1983
Directors:
John Korty, Charles SwensonWriters:
John Korty, Charles Swenson, Suella Kennedy, Bill CouturiéProducer:
Bill CouturiéEditor:
Jennifer GallagherProduction Designer:
Harley JessupProduction Companies:
Korty Films , Lucasfilm, Ltd.Opening credits include the following prologue: “Once upon a time…there were some people called the Rushers of Din. Every night, as they slept, sweet dreams were delivered to them from sunny Frivoli, and nightmares came to them from the mysterious Murkworks. But the villain of the dark castle was not content. He wanted the Rushers to have non-stop nightmares, and for that he needed control of The Cosmic Clock. It was a time of desperate need for heroes—any kind of heroes. Starring: Ralph, the all-purpose animal; Mum, his flaky friend; Flora Fauna, aspiring actress; Rod Rescueman, perspiring superhero; Greensleeves & the Figmen, deliverers of sweet dreams; Synonamess Botch, nightmare producer extraoridinaire; Rudy & the Minions, deliverers of nightmares; Scuzzbopper, Murkworks head writer; Ratatooie, Botch’s sweetikins; Ibor, video gorilla; The Fairy Godmother, a no-nonsense fairy.”
End credits include the following statements: "Stock photos courtesy of Cheryl A. Traendly, Sam Wagstaff"; "Thanks to: Beulah Chang Korty, Zenji Funabashi, Ruth Ann Carazza, Geoffrey Newton, Monaco Labs, City of San Francisco, San Francisco City Assessor's Office, Berkeley Arts Magnet School, Berkeley Main Post Office, Marriott's Great America, ZIV International"; and, "Extra special thanks to: Animation Investors, Robert Greber, Sidney Ganis, Michael Levett, Maggie Young, Marcia Lucas."
Actor James Cranna is listed as "James S. Cranna" in end credits. His credit for the character "Frivoli Foreman" reads: "Another sterling voice by James S. Cranna." Scene animator Randy Hamm is credited as "Mrs. Hamm's boy, Randy."
A press release from Warner Bros., Inc., announced the upcoming production, Twice Upon a Time, a joint venture between Korty Films and Lucasfilm, Ltd., to be released by The Ladd Company and ...
Opening credits include the following prologue: “Once upon a time…there were some people called the Rushers of Din. Every night, as they slept, sweet dreams were delivered to them from sunny Frivoli, and nightmares came to them from the mysterious Murkworks. But the villain of the dark castle was not content. He wanted the Rushers to have non-stop nightmares, and for that he needed control of The Cosmic Clock. It was a time of desperate need for heroes—any kind of heroes. Starring: Ralph, the all-purpose animal; Mum, his flaky friend; Flora Fauna, aspiring actress; Rod Rescueman, perspiring superhero; Greensleeves & the Figmen, deliverers of sweet dreams; Synonamess Botch, nightmare producer extraoridinaire; Rudy & the Minions, deliverers of nightmares; Scuzzbopper, Murkworks head writer; Ratatooie, Botch’s sweetikins; Ibor, video gorilla; The Fairy Godmother, a no-nonsense fairy.”
End credits include the following statements: "Stock photos courtesy of Cheryl A. Traendly, Sam Wagstaff"; "Thanks to: Beulah Chang Korty, Zenji Funabashi, Ruth Ann Carazza, Geoffrey Newton, Monaco Labs, City of San Francisco, San Francisco City Assessor's Office, Berkeley Arts Magnet School, Berkeley Main Post Office, Marriott's Great America, ZIV International"; and, "Extra special thanks to: Animation Investors, Robert Greber, Sidney Ganis, Michael Levett, Maggie Young, Marcia Lucas."
Actor James Cranna is listed as "James S. Cranna" in end credits. His credit for the character "Frivoli Foreman" reads: "Another sterling voice by James S. Cranna." Scene animator Randy Hamm is credited as "Mrs. Hamm's boy, Randy."
A press release from Warner Bros., Inc., announced the upcoming production, Twice Upon a Time, a joint venture between Korty Films and Lucasfilm, Ltd., to be released by The Ladd Company and distributed by Warner Bros, Inc. Production was scheduled to begin Jul 1980, for release the following year. The 1 Apr 1980 NYT estimated the film’s budget at under $3 million, with an anticipated spring 1982 release. Executive producer and Lucasfilm president George Lucas was reportedly attracted to the project by the “Lumage” process, the name of which was abbreviated from “luminous image.” Developed by Korty Films, Lumage employed layered, modular backgrounds, characters fashioned from paper cutouts, and computer-controlled camera movements. Company president John Korty described the resulting effect as unique in its “luminescence and complexity.”
According to the May-Jun 1983 Entertainment Monthly, Korty’s goal was to create fantasy characters that interacted with the real world, in a film that appealed to both children and adults. The project began in 1976, when documentarian Bill Couturié joined Korty Films, headquartered in Mill Valley, CA. After developing the characters and screenplay, Couturié and Korty brought a sample reel to Lucas in 1978, resulting in financing through The Ladd Company. Preproduction took place for the next two years. Joining the team during this period were writer Suella Kennedy, writer-director Charles Swenson, supervising animator and sequence director Brian Narelle, and art director Harley Jessup, with whom Couturié credits the realization of Lumage. Because the process encouraged improvisation among the actors as well as the animators, Korty hired voice actors from the improvisational theater groups, The Committee and Second City, both of which had franchises in nearby San Francisco, CA. The cast recorded the screenplay as written, after which the directors and writers solicited ideas, many of which were later incorporated in the film, such as Brian Narelle’s creation, “Ratatooie.” The article also noted the original sound effects library created specifically for the picture.
Production notes in AMPAS library files state that the voice actors were equipped with headset microphones, allowing them to move freely during recording sessions, to give the dialogue a conversational tone. Suella Kennedy oversaw the track reading lip assignments, which charted the frames needed for each character to speak any given word, allowing animators to recreate appropriate mouth movements. The production employed a total of forty artists, animators and photographers.
The 8 Sep 1982 Var announced a program by the Los Angeles, CA, Police Department (LAPD) to encourage highway safety by rewarding good drivers with tickets to concerts, amusement parks, theaters, and sporting events. Among the awards were passes to the Christmas 1982 opening of Twice Upon a Time. However, the picture’s 600-theater release was postponed, according to the 3 Nov 1982 Var, due to negative response from preview audiences. Several months were needed to make revisions, and an Easter 1983 release was planned. Twice Upon a Time opened 5 Aug 1983 in Los Angeles to lukewarm reviews. The Oct 1983 Box reported earnings of $4,000 during its first week, dropping to $1,000 the following week.
The residents of Din, known as “Rushers,” receive their sweet dreams from the land of Frivoli, delivered by Greensleeves and his Figmen of Imagination, and their nightmares from the Murkworks castle, in the form of bombs dropped by vultures. However, Murkworks overlord Synonamess Botch wants to monopolize the dreams of the four billion Rushers, and orders his vulture minions to abduct Greensleeves and the Figmen. Greensleeves sends a letter asking for help from Frivoli’s Chef of State, in care of his niece, aspiring actress Flora Fauna. Although she delivers the letter, the illiterate Chef of State discards it, assuming all news is good news. Meanwhile, Ralph, the all-purpose animal, and his silent friend Mumford, known as Mum, cause an industrial accident at the sweet dream factory. As punishment, they are assigned to the Garbagerie, where Flora discovers her uncle’s letter in an overturned garbage cart. She informs Ralph and Mum of Greensleeves’ plight, and they volunteer to rescue him. At Murkworks, a robot gorilla named Ibor displays the conversation on its video screen. Botch travels to Frivoli to enlist the Frivolians as his pawns, and takes them to his castle, where he presents an educational slide show about the Rushers of Din, so named because they are in a constant hurry. He assigns Ralph and Mum to remove the mainspring from the Cosmic Clock, located in a modest Din storefront, and bring it to Murkworks. Botch exploits Flora’s acting ability by casting her as a victim in his nightmare scenarios, extracting the essence of her horrific screams for his bombs. Scuzzbopper, Murkworks’ head writer, is enamored with Flora, ...
The residents of Din, known as “Rushers,” receive their sweet dreams from the land of Frivoli, delivered by Greensleeves and his Figmen of Imagination, and their nightmares from the Murkworks castle, in the form of bombs dropped by vultures. However, Murkworks overlord Synonamess Botch wants to monopolize the dreams of the four billion Rushers, and orders his vulture minions to abduct Greensleeves and the Figmen. Greensleeves sends a letter asking for help from Frivoli’s Chef of State, in care of his niece, aspiring actress Flora Fauna. Although she delivers the letter, the illiterate Chef of State discards it, assuming all news is good news. Meanwhile, Ralph, the all-purpose animal, and his silent friend Mumford, known as Mum, cause an industrial accident at the sweet dream factory. As punishment, they are assigned to the Garbagerie, where Flora discovers her uncle’s letter in an overturned garbage cart. She informs Ralph and Mum of Greensleeves’ plight, and they volunteer to rescue him. At Murkworks, a robot gorilla named Ibor displays the conversation on its video screen. Botch travels to Frivoli to enlist the Frivolians as his pawns, and takes them to his castle, where he presents an educational slide show about the Rushers of Din, so named because they are in a constant hurry. He assigns Ralph and Mum to remove the mainspring from the Cosmic Clock, located in a modest Din storefront, and bring it to Murkworks. Botch exploits Flora’s acting ability by casting her as a victim in his nightmare scenarios, extracting the essence of her horrific screams for his bombs. Scuzzbopper, Murkworks’ head writer, is enamored with Flora, but Botch discourages him, explaining that writers are beneath actors in the entertainment hierarchy. Dejected, Scuzzbopper returns to his chamber to complete his epic novel. Meanwhile, Ralph and Mum arrive in the land of Din through a subway grate. Ralph transforms into a bee, carrying Mum through the air and inside the Cosmic Clock. While Ralph searches for the mainspring, Mum sits on a lever, causing time to move backward and forward, until the mainspring breaks loose and time stops completely, allowing Botch’s minions to grab the spring as it bounces onto the street. Ralph and Mum are visited by Fairy Godmother, who informs them of Botch’s evil scheme, and gives them three magical dimes to telephone her if they need help. With the mainspring in his possession, Botch orders the deployment of his entire stock of nightmare bombs, which he will detonate with a big red button once the Cosmic Clock resumes operation. The Fairy Godmother returns to her trailer in the sky and searches the telephone directory for a superhero to assist Ralph and Mum. Rod Rescueman bursts through the door, offering his services. Impressed with Rod’s superhuman powers and annoyed by his limited intellect, Fairy Godmother gives him the job so he will go away. While Rod frees Flora from the castle, Ralph and Mum enter an office building filled with nightmare bombs and Rushers suspended in time. Mum accidentally detonates a bomb, giving Ralph his first nightmare, and the traumatic experience reinforces his determination, despite reminders from Fairy Godmother of his inadequate heroism skills. Later, when Rod attempts to romance Flora aboard his blimp, she runs out the door, unaware that she is thousands of feet above the ground. Seeing her fall, Rod intends to save Flora once he finishes ironing his cape. Ralph and Mum find their way back to Murkworks and are accosted at the gate by a giant mechanical snake, which Flora crushes as she falls out of the sky. Rod joins the group and they sneak into Murkworks. Meanwhile, Scuzzbopper completes his novel, but when Botch drops it into the moat surrounding the castle, the writer attempts suicide. Flora discovers Scuzzbopper trying to hang himself in the basement and recruits him as an ally. He leads Ralph and Mum toward Botch’s control room, while Rod and Flora free Greensleeves and the Figmen. Ibor tries to abduct Flora, but she destroys the robot by sabotaging its circuit board. Upon reaching the control room, after surviving a series of booby traps, Ralph enters in the form of a mosquito. Botch swats at Ralph and inadvertently presses the big red button, detonating the nightmare bombs among the suspended Rushers. Mum appears, disguised as a bomb, causing the terrified Botch to back through an open door and fall into the moat. Ralph and Mum congratulate each other on their victory, while Botch’s minions save their master from drowning. Ralph and Mum return to Frivoli, leaving Flora, Scuzzbopper, and Rod to man the castle. Fairy Godmother commends Ralph and Mum on their success, but suggests they keep the last of their magic dimes, as they may need her help in the future. The mainspring finds its way back to the Cosmic Clock, and time resumes for the Rushers of Din.
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